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  • new page Delay break
    created by Choicehacker 4 days ago
    New page: *delay_break blocks the reader for a given number of seconds. It will show a countdown. At the end of it, it will show the "Next" button. Usage...
    Summary: First version of the page.
  • discussion page Talk:Displaying variables
    new comment by Kamunyaoken 5 days ago
    Comment: Hei I'm stuck with variables. I write in my startup : choice __#"-sky blue." ____*set eyescolor = "Light blue" And when I test my game, it...
  • edit ChoiceScript Wiki:Todo
    edited by Megabluejay diff
    Summary: added redirect_scene to list of missing commands
  • discussion page Talk:Page break
    new comment by Megabluejay
    Comment: Maybe worth mentioning that the command does nothing if there has been no text since the last page_break.
  • edit User:HvSzaal
    edited by HvSzaal diff
  • edit Else
    edited by HvSzaal diff
    Summary: Added ICF in the infobox
  • edit Looplimit
    edited by M. Shengren diff
  • new page Looplimit
    created by M. Shengren
    New page: *looplimit Usage Sets the limit of how many times the randomtest will loop. Related articles randomtest     In an iteration of...
    Added category: Commands
  • edit Params
    edited by M. Shengren diff
  • edit If
    edited by HvSzaal diff
    Summary: Simple streamlining and wording.
  • edit Elseif
    edited by HvSzaal diff
    Summary: Simple streamlining and wording. Made the texts a bit more technical, though also straightforward.
  • edit Implicit Control Flow
    edited by HvSzaal diff
    Summary: In addition to adding "known bug" section, I also added a link to the forum devblog at the top.
  • edit Implicit Control Flow
    edited by HvSzaal diff
    Summary: Whoops, too early editing. Added a line break/carriage return on a newly created "Known Bug" section.
  • edit Implicit Control Flow
    edited by HvSzaal diff
  • new page Params
    created by M. Shengren
    New page: *params Usage Passes data, such as integers and strings, through parameters to subroutines. Related articles *gosub*gosub_scene ...
    Added category: Commands
  • edit Elseif
    edited by CJW diff
    Summary: Yet again...
  • edit Elseif
    edited by CJW diff
    Summary: Fixed indentation in code sample.
  • edit Elseif
    edited by CJW diff
    Summary: Fixed indentation issues with code example
  • discussion page Talk:Ref Commands
    new comment by RileyRock
    Comment: goto_scene {myvar}*gosub_scene {myvar} The “curly brace” syntax replaces the deprecated “ref” commands. (Check out this link for where I received...
  • discussion page Talk:Concatenation
    edited comment by RileyRock diff
  • discussion page Talk:Concatenation
    new comment by RileyRock
    Comment: I have a couple of questions. What if I want to give a player the option to choose their own title, first name, and last name? How would I change the...
  • discussion page Talk:Image
    new comment by Applepaw23
    Comment: Whenever I insert an image, and try to center it. I don't know where to put the center part or the text in to center in. It may sound retarded but...
  • edit ChoiceScript Wiki
    edited by GoldenSilver1990 diff
  • edit Line break
    edited by GoldenSilver1990 diff
  • edit If
    edited by GoldenSilver1990 diff
  • discussion page Talk:If
    new comment by BobMiddleton
    Comment: You do raise some fair points and I don't necessarily disagree with you -- it's more a case of, after being this way for eight years or more, it's...
  • discussion page Talk:If
    edited comment by Akexis diff
  • discussion page Talk:If
    new comment by Akexis
    Comment: Testing
  • discussion page Talk:If
    new comment by BobMiddleton
    Comment: The best place to raise this sort of discussion is probably the CoG forums themselves. That said, I do think it's important to bear in mind that CS...
  • discussion page Talk:If
    edited comment by Akexis diff
  • discussion page Talk:If
    new comment by Akexis
    Comment: if (gender = "Female")   Text for female elseif (gender = "Male")   Text for male Really though, you only need to check for one condition, because...
  • discussion page Talk:If
    new comment by Akexis
    Comment: UGH Why is the equal comparison operator not done the same in ALL of programming-dom? The creators of ChoiceScript even had to write an exception. On...
  • edit User:BobMiddleton
    edited by BobMiddleton diff
  • edit User:BobMiddleton
    edited by BobMiddleton diff
    Summary: About Me:
  • edit ChoiceScript Wiki
    edited by BobMiddleton diff
  • edit ChoiceScript Wiki
    edited by BobMiddleton diff
    Summary: Added Implicit Control Flow link
  • edit Index
    edited by BobMiddleton diff
    Summary: Main Articles: Added Article link for Multireplace; added 'Latest New Additions' section to top of Main Index
  • edit Index
    edited by BobMiddleton diff
    Summary: Main Articles: Added to main index contributor submitted article: Implicit Control Flow.
  • new page Implicit Control Flow
    created by GoldenSilver1990
    New page: implicit_control_flow Usage Removes redirection requirements for *choice/*elseif/*else. Related articles *elseif*else*choice*goto  ...
    Summary: First version
    Added photo:
  • discussion page Talk:Error messages
    new comment by Popcanbb
    Comment: okay i realized in the screenshot that on the last one i had a caps in the " label choosing_outift" but i fixed it and it still doesnt work??
  • discussion page Talk:Error messages
    new comment by Popcanbb
    Comment: I have this error that i havent seen anyone answer questions on, i am doing a dressing scene and I have the label before the game so that the player...
    Added photos:
  • discussion page Talk:Elseif
    new comment by BobMiddleton
    Comment: Thanks for pointing out the problem with the incorrect logic in the example code. The syntax was also incorrect -- =< should actually be <=...
  • edit Elseif
    edited by BobMiddleton diff
    Summary: Incorrect syntax and logic in example code.
  • discussion page Talk:Elseif
    new comment by A FANDOM user
    Comment: Doesn't the example ensure that either the first or second statement is picked, since if happiness is not =< 10 then it must be the case that...
  • discussion page Talk:Error messages
    new comment by A FANDOM user
    Comment: I have 155 lines of text. Error on line 166: Expected choice body. The closest *choice i have is on line 135 but I have designated 4 choices for that...
  • discussion page Welcome to ChoiceScript Wiki! on Wol4ik's wall
    2 messages
    FANDOM

    FANDOM

    Hi, welcome to {{SITENAME}}! I'm a member of FANDOM's Community Support team. Thank you for your edit to

    Wol4ik

    Wol4ik

    Ok. Thank you))) 

  • discussion page Русификация движка ChoiceScript on Wol4ik's wall
    Wol4ik

    Wol4ik

    Моя инструкция, как заставить движок вопроизводить русские бук... 

  • discussion page Осваиваю ChoiceScript, благодарю участников этой Wikia on Wol4ik's wall
    Wol4ik

    Wol4ik

    Рад, что наткнулся на эту wikia, много полезной и редкой информации. Особенно п... 

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